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The Control
The most advanced game I made, still in developpement and began during at a game jam !
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Fat Food Explosion 2
Fat Foot Explosion 2 is a game developped during the Global Game Jam 2019. The game is made with Unity, and in this project I’ve worked as developper. The theme of this game jam was “What home means to you ?”. That theme was quite confusing, because I was used to participate in game jams…
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Dirty Cleaning
Dirty Cleaning is game that was made for a school project. This is a project where I was developper and first project where I dove deep into Unity. Ludus Academie had at this moment the possibility to obtain a Nintendo Switch Devkits. As students, we had to prove we were worthy receiving those devkits, so…
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BioAttack !
BioAttack ! is a game developped during the Global Game Jam 2018. The game is made under Construct 2, and also it was the first game jam where I offcially worked as an developper and game designer. The theme was “Transmissions”. We’ve decided to create a game where you play as a bactery. You have…
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Helix Project
Helix Project is a small project made in october and november 2017, created to support an exposition in the Pixel Museum where the main theme was Halo. Project was made with RPG Maker XV. The project was interesting, but it consolidated me in the fact that I’m not a fan of game engines with drag…
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Ludus’s Bugs
Ludus’s Bugs is a game that was firstly created at a “local” Game Jam, at Ludus Academie in October 2017. The theme was “Bugs”, so the game is inspired by the history of the moth that burned the Mark II computer. The game consists in a labyrinth game where you control a small electron who try to find…
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Light Super Dance
In January 2017, I participated at my first Game Jam while I had no idea what I was doing there. At this time, I didn’t began my studies at Ludus Academie, and was just curious what is a game jam. At that time, I wasn’t even able to program a single line of code. However,…