Ludus’s Bugs

Ludus’s Bugs is a game that was firstly created at a “local” Game Jam, at Ludus Academie in October 2017.

The theme was “Bugs”, so the game is inspired by the history of the moth that burned the Mark II computer. The game consists in a labyrinth game where you control a small electron who try to find his way inside a motherboard and different computer components.

At that moment, I had only a few weeks of coding learning, but that wasn’t enough to participate in a Game Jam as programmer, so my main contribution was level designing and some contributions in code, where I pasted lines that developpers told me to. It was also the first time that I tried to use Unity.



The project is not meant to be continued. You can check the page with the game where you can find more details.

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